Frost & Sullivan Research Service   Published: 10 May 2016
Wearable Technologies in Sports
  SERVICE HOMEPAGE
FURTHER INFORMATION
  Table Of Contents
  1 | WEARABLE TECHNOLOGIES IN SPORTS
   Executive Summary
      1. Key Findings

  Market Overview and Analysis
      1. Internet of Things (IoT) Taxonomy—Constituent Elements and Maturity Levels
      2. What are Sports Wearables and Who are the Key Participants?
      3. Wearable Technology—Essentials
      4. Size of the Sports Wearables Market
      5. Sports Wearables—Noteworthy Trends

  Drivers and Restraints
      1. Market Drivers
      2. Market Restraints

  Role of Wearables in Sports
      1. How do Wearables Add Value in Sports?
      2. Sport Teams that Leverage Wearables
      3. Key Applications of Wearables in Sports
      4. Voice of Customer (VoC)—What Sort of Products do Consumers Want?

  Competitive Analysis of the Landscape
      1. Competitive Landscape—Performance Monitoring
      2. Competitive Landscape—Technique Optimization
      3. Revenue Models Employed by Players
      4. Analysis of Promotional Strategies
      5. Analysis of Promotional Strategies (continued)
      6. Analysis of Channel Strategies

  The Last Word
      1. The Last Word
      2. Legal Disclaimer

  The Frost & Sullivan Story
      1. The Frost & Sullivan Story
      2. Value Proposition—Future of Your Company & Career
      3. Global Perspective
      4. Industry Convergence
      5. 360º Research Perspective
      6. Implementation Excellence
      7. Our Blue Ocean Strategy

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