European Mobile Gaming Markets

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Published: 19 Jun 2006

This research service studies the European Mobile Gaming Markets. In doing so, the evolution of the gaming industry and parallel video game markets such as, Home / PC console and Mobile console markets are compared for the purpose better understanding the, mobile Over The Air (OTA) market in Europe. Business Models, Revenue Models and Value chains are addressed for the mobile gaming markets. Key Drivers and Challenges are identified. Usage and Revenue forecast for different gaming applications including Message-based gaming, Browser-based gaming and Downloadable games are provided for the years 2003-2012. Additionally European country wise break-up for mobile gaming revenues is also given.

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